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AudioCube



  Á¦Ç° °³¿ä ¹× Ư¡ (Overview & Feature)
µ¶ÀÏ Cube-Tec»çÀÇ AudioCube´Â ¸ÖƼƮ·¢ 192 kHz / 24 bit Áö¿øÀÇ ¿Àµð¿Àº¹¿ø/¸¶½ºÅ͸µ ¿öÅ©½ºÅ×À̼ÇÀÔ´Ï´Ù. AudioCube ½Ã½ºÅÛÀº Virtual Precision Instruments(VPI) ¶ó°í ÇÏ´Â ÀÔ/Ãâ·Â ½Åȣó¸® Åø·Î 192 kHz / 24 BitÀÇ Á¤¹Ðµµ¿Í ÃÖ´ë64 Bit±îÁöÀÇ Á¤¹ÐÇÑ ³»ºÎºÎµ¿ ¼Ò¼öÁ¡Ã³¸®°¡ °¡´ÉÇϸç, ¸Å¿ì ³ôÀº ÇØ»óµµÀÇ ½Åȣ󸮸¦ Á¦°øÇÏ´Â ¾Æ¿ôº¸µå Àåºñ¿Í °°ÀÌ ÇöÀç ´ÜÀÏ ¿öÅ©½ºÅ×À̼ǿ¡¼­ °¡Àå ¶Ù¾î³­ ¹öÃò¾ó Àåºñ(Virtual Instrument)¸¦ ¿É¼ÇÀ¸·Î Á¦°øÇÏ°í ÀÖ½À´Ï´Ù. ÀÌ·¯ÇÑ AudioCube¸¦ »ç¿ëÇÏ¸é ¿øÇÏ´Â ´Ü°è¿Í ¼öÁØÀÇ À½¾Ç ¸¶½ºÅ͸µ, »ç¿îµå º¹¿ø ¹× º¹°¢, »ç¿îµå ºÐ¼®, ¾ÆÄ«À̺ê ÄÁÅÙÃ÷ °³¹ß µîÀÇ ¸ðµç ÀÛ¾÷ÀÌ °¡´ÉÇÕ´Ï´Ù. »óȲ ¹× ÇÊ¿ä¿¡ µû¶ó ¾²ÀÌ´Â VPI ¿ä¼ÒµéÀº ´ÙÀ½°ú °°½À´Ï´Ù.

º¹¿ø(Restoration) VPI
-Azimuth: 1/25 »ùÇÃÅ©±â±îÁöÀÇ À§»ó¿¡·¯(Dynamic ShiftingÆ÷ÇÔ)¸¦ ½Äº°ÇÏ¿© ¼öÁ¤
-Brickwall EQ: ¼³Á¤ÇÏ´Â ÁÖÆļö ½ºÆåÆ®·³ÀÇ ¹üÀ§¸¦ ¿Ïº®ÇÑ ¸®´Ï¾î À§»óÀ¸·Î Á¦°Å
-DeNoiser: ±¤´ë¿ªÀÇ ÀâÀ½À» 20dB±îÁö À½ÀÇ ¿Ö°î ¾øÀÌ Á¦°Å (±âº» ½Ã½ºÅÛ ³»Àå)
-DeClicker: Ŭ¸¯°ú ÆË ÀâÀ½ Á¦°Å¸¦ À§ÇÑ ÃÖÀûÀÇ Åø (±âº» ½Ã½ºÅÛ ³»Àå)
-RepairFilter: ¿øÀ½À» ¼Õ»ó½ÃÅ°Áö ¾Ê°í ¿Àµð¿ÀÀÇ ºÒÇÊ¿äÇÑ ºÎºÐÀ» Á¦°Å
-DECrackler: ºñ´Ò ·¹ÄÚµåÆÇÀ̳ª Çʸ§ »ç¿îµåÀÇ º¹¿ø¿¡ ÁÖ·Î »ç¿ë
-DeScratcher: Optimized for disturbances of up to 1,000 »ùÇÃÅ©±â±îÁöÀÇ ½ºÅ©·¡Ä¡¸¦ Á¦°ÅÇϵµ·Ï ÃÖÀûÈ­µÈ Åø·Î ¼öµ¿º¯È¯±âµµ³»Àå
-DeClipper: µðÁöÅРŬ¸³À» ½Äº°ÇÏ°í Á¦°Å / ÀÚµ¿À¸·Î Á¤»óÀûÀÎ ÆÄÇüÀÇ ÇüÅ·Π°è»ê
-DeBuZZ: Çè°úBuzz ÀâÀ½ÀÇ Á¦°Å¸¦ À§ÇØ ÃÖÀûÈ­µÈ ÀûÀÀ Åø
-DePop: ±¤ÇÐ Çʸ§»ç¿îµåÀÇ ÀúÁÖÆÄ ÀÓÆÞ½º ³ëÀÌÁî Á¦°Å
-NoiseDeModulator: ¿Àµð¿À ½ÅÈ£³»ÀÇ ½Ã°£¿¡ µû¶ó º¯ÇÏ´Â ³ëÀÌÁ È¿°úÀûÀ¸·Î Á¦°Å
-DeMotorizer: Ä·ÄÚ´õ ¸ðÅÍ ¼ÒÀ½Á¦°Å¸¦ À§ÇØ ÃÖÀûÈ­µÈ Åø
-RepairFilter: ¿øÀ½À» ¼Õ»ó½ÃÅ°Áö ¾Ê°í ¿Àµð¿ÀÀÇ ºÒÇÊ¿äÇÑ ºÎºÐÀ» Á¦°Å
-SpectralDeHiss: ½Ç½Ã°£À¸·Î Áö¼ÓÀûÀÎ ¹è°æ¼ÒÀ½À» ÀÚµ¿À¸·Î ºÐ¼®ÇÏ¿© ¼ÒÀ½À» Á¦°Å
-Spectropolator: WaveLab³»¿¡¼­ °­·ÂÇÑ ½ºÆåÆ®·³ º£À̽ºÀÇ ÀÎÅÍÆú·¹ÀÌ¼Ç ±¸Çö

¸¶½ºÅ͸µ (Mastering) VPI
-AnalogEQ: µðÁöÅÐ µµ¸ÞÀο¡¼­ ¾Æ³¯·Î±× ÇÊÅ͸¦ ±×´ë·Î ÀçÇöÇÑ 7-¹êµåEQ
-AnalogueComp: Ŭ·¡½Ä ÄÄÇÁ·¹¼­ ÀÎÅÍÆäÀ̽º¿Í ¾Æ³¯·Î±× Àü´Þ ÇÔ¼ö¸¦ äÅÃ
-AttackDesigner: Transient Á¤º¸ÀÇ °³º°ÀûÀÎ Àκ§·ÎÇÁ ¸ð¾çÀ» ´Ù¼¸°³ÀÇ ¼­·Î ´Ù¸¥ ÁÖÆļö¹êµå±î º¯È­ ½Ãų ¼ö ÀÖ´Â Çõ½ÅÀûÀÎ Åø
-Loudness Maximizer: ÀâÀ½À̳ª À½»öÀÇ º¯È­¾øÀÌ ¼Ò¸®ÀÇ Å©±â¸¦ Áõ°¡½ÃÅ´
-Spectralizer: ±âÁ¸ÀÇ enhancer»ç¿ë½ÃÀÇ ºÎÀÛ¿ë ¾øÀÌ À½ÀÇ ¸í·áµµ¿Í Åõ¸íÇÔÀ» º¹¿ø
-Magneto: ¾Æ³¯·Î±× Å×ÀÌÇÁ ·¹ÄÚ´õÀÇ ÄÄÇÁ·¹¼Ç°ú ¼¼Ãò·¹À̼ÇÀ» ±×´ë·Î µðÁöÅзΠÀçÇö
-FreeFilter: ¼±ÇüÀû À§»óÀÇ3rd ¿ÁŸºêEQ¿Í ÀÏüÇüÀÇ ºÐ¼®±â¸¦ »ç¿ëÇÏ¿© ¼Ò¸®ÀÇ Æ¯¼ºÀ» ±×´ë·Î ÀçÇö
-DoubleRate: °íÀ½Áú·Î »ùÇ÷¹ÀÌÆ®¸¦ ¼±ÇüÀûÀ¸·Î µÎ ¹è·Î Çϰųª Àý¹ÝÀ¸·Î Á¶Àý
-FreeShaper: ¶Ù¾î³­ µð´õ¸µ, noise shaping Åø– to 8, 16,20 ¶Ç´Â24 bits
- Multicomp: 5-¹êµå ¸¶½ºÅ͸µ ÄÄÇÁ·¹¼­
-DeES(De-Esser) ¡°¿©Å²¯ ³»°¡ µé¾ú´ø °Í Áß¿¡ ÃÖ°í!¡±- Dave Foster- Studio Sound Magazine

½á¶ó¿îµå ¸¶½ºÅ͸µ VPI
-EQEight: µðÁöÅеµ ¸ÞÀο¡¼­ ¾Æ³¯·Î±× ÇÊÅ͸¦ ±×´ë·Î ÀçÇöÇÑ 7-¹êµåEQ
-Compression Eight: Ŭ·¡½Ä ÄÄÇÁ·¹¼­ ÀÎÅÍÆäÀ̽º¿Í ¾Æ³¯·Î±× Àü´ÞÇÔ¼ö¸¦ äÅÃ
-Loudness Maximizer Eight: ÀâÀ½À̳ª À½»öÀÇ º¯È­¾øÀÌ ¼Ò¸®ÀÇ Å©±â¸¦ Áõ°¡½ÃÅ´
-Magneto Eight ¾Æ³¯·Î±× Å×ÀÌÇÁ ·¹ÄÚ´õÀÇ ÄÄÇÁ·¹¼Ç°ú ¼¼Ãò·¹À̼ÇÀ» ±×´ë·Î µðÁöÅзΠÀçÇö
-Ambience Eight: ¸ÖƼ ä³Î ¾Úºñ¾ð½º À½ÀåÀ» ¾ÆÁÖ ¼¼¹ÐÇÏ°Ô ¸¸µé ¼ö ÀÖ´Â ¿©·¯ ÆĶó¹ÌÅÍ°¡ ³»ÀåµÈ 8ä³Î µðÁöÅÐ ¸®¹öºê
-LFE Divider: Ç®·¹ÀÎÁöÀÇ ¹Í½º·ÎºÎÅÍLFE(Low Frequency Effect) ½ÅÈ£¸¦ ÃßÃâÇϱâ À§ÇÑ Àü¹®ÀûÀÎ Åø
-LFE Merger: LFEä³ÎÀ» Ç®-·¹ÀÎÁö ä³Î¿¡ º´ÇÕ ½ÃÅ°±â À§ÇÑ Åø
-SurroundScope: ½á¶ó¿îµå ½ÅÈ£ÀÇ ¿¡³ÊÁö ºÐÆ÷¿Í À§»ó°ü°è¸¦ ÀÌÇØÇϱ⠽±°í Á÷°üÀûÀÎ ¹æ½ÄÀ¸·Î
º¸¿©ÁÖ´Â ÃÖÃÊÀÇ µð½ºÇ÷¹ÀÌ Åø

ºÐ¼® VPI
-PhaseScope: »ó°ü¹ÌÅÍ(correlation meter)¸¦ ³»ÀåÇÑ ½ºÅ×·¹¿À µð½ºÇ÷¹ÀÌ ±â´ÉÀÇ À§»óºÐ¼®
-StectroGraph: Àü¿øÇè, ¹æ¼Û½ÅÈ£ÀÇ ÆÄÀÏ·µ Åæ, DC ¿ÀÇÁ¼Â µîÀÇ ¿Àµð¿À½ÅÈ£¿¡¼­ ¿¬¼ÓÀûÀÎ ÁÖÆļö¸¦ °®°í ÀÖ´Â ³ëÀÌÁ ¸íÈ®ÇÏ°Ô ±¸ºÐ
-ZoomAnalyzer: ½ÅÈ£ÀÇ ÁÖÆļö¿Í ·¹º§ÃàÀ» ¿øÇÏ´Â ¹üÀ§·Î È®´ë Ãà¼ÒÇÒ ¼ö ÀÖ´Â ±â´É
-MatrixScope: ¸ÅÆ®¸¯½º ½á¶ó¿îµå µðÄÚ´õ¿¡ÀÇÇØ ÇÁ·Î¼¼½Ì µÇ¾úÀ» °æ¿ì¿¡ ´ëÇÑ º¯È­¸¦ ½Ã°¢ÀûÀÎ µð½ºÇ÷¹À̸¦ Á¦°ø

À̹ۿ¡ Cube-TecÀº Mac OSX Ç÷§ÆûÀÇ ProTools ȯ°æÀ» À§ÇÑ AudioCube º¹¿ø Ç÷¯±×-ÀÎÀ» °³¹ßÇÏ¿´½À´Ï´Ù.(VPI for Pro Tools) ProTools¿¡¼­ »ç¿ë °¡´ÉÇÑ Ç÷¯±×-ÀÎÀ¸·Î´Â DeBuzz, Spectral DeHiss Expert, DeScratcher, DeCrackler, DeClipper, RepairFilter, Azimuth, DePopÀÌ Æ÷ÇԵǾî ÀÖ½À´Ï´Ù.
¶ÇÇÑ ¼¼°è ÃÖ°íÀÇ ¸¶½ºÅ͸µ ¹× º¹¿ø ¿£Áö´Ï¾îµéÀÌ »ç¿ëÇÏ°í ÀÖ´Â ¸¶½ºÅ͸µ Àü¿ë ÅøÀÎ Sequoia ȯ°æÀ» À§ÇÑ Ç÷¯±×-ÀÎ ¿ª½Ã °³¹ßµÇ¾ú½À´Ï´Ù.(VPI for Sequoia) Sequoia¿¡¼­ »ç¿ë °¡´ÉÇÑ Ç÷¯±×-ÀÎÀ¸·Î´Â AnalogComp, AnalogEQ, AttackDesigner, BrickwallEQ, DeBuZZ, DeES, DeClicker, DeClipper, DeCrackler, Loudness Maximizer, Loudness Maximizer Eight, MultiComp, SpectralDeHiss Expert, VintageComp, Vitalizer°¡ Æ÷ÇԵǾî ÀÖ½À´Ï´Ù.
  Á¦Ç° »ç¾ç (Specification)
  »ç¿ëó (Client)
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